VORA Updates for 5/7/12

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TrainMaster1

New Member
Thanks to all who participated in our Surfliner 2 session for MSTS this past weekend. We had 29 trains in the session including AMTK, Metrolink, Coaster and BNSF freights. The two DS were busy all day keeping traffic moving.

This week we will qualify 6 new engineers on Railworks. They will be running in our next session for Cajon Pass and then the CSX mainline coming in June.

Also, the next Intro classes for new crews is coming on June 7th and 10th. If you want to get into the action with us, this is where you begin! Limited openings are available. Just send me a PM here and I will get you the details you need to join in our prototype operating sessions.

Nick
 

TrainMaster1

New Member
Next session announced for 5/19/12. WE go back to May 2004 for a day on the CSX (actual consists including engine numbers and car counts) on the Indianapolis route. 24 Trains will run over 10 hours with three dispatchers handling the action. Live MOW in the session as well plus yardmasters at AVON and ANDERSON yards for local work.

Also, the reservations are open for the next "hiring" class Intro training on June 7th and June 10th. If you want to learn how to run on a railroad live with dozens of other crews then this is the place to be. Send me a PM here to get the info you need to reserve your spot in the training.

We are looking for owners of either MSTS or RW as we run full operating sessions for both simulators. Come and join us for for real live prototype operating sessions.

Looking forward to having you out on the rail with us.

Nick
 

TrainMaster1

New Member
VORA is the Virtual Operators Railroad Association. We are dedicated to running full prototype operating session for both the MSTS and RW simulators. These operating sessions are light years beyond multiplayer in that you will be trained to run according to the rule book for the road we are running on in the era we are running.

You need to be well versed in the simulator and possess above average running skills. We train you thoroughly on the railroad aspects of operations.

We are not a virtual railroad in that we do not have activities or scenarios that you run on your own. In VORA, you are live with other crews, dispatchers, yardmasters, MOW and more. Everyone is trained and qualified on their positions on the railroad.

VORA is dedicated to running a railroad not playing a game. The sim does not matter at VORA as we are all about operations. Our platform will work on any sim anywhere in the world. We chose these two sims as they have the most realistic routes and that is important in that we recreate an actual day in the history of a route in each session with proper train symbols, engine numbers and car counts.

For instance this weekend we are running 22 trains on the Indianapolis route for MSTS. WE are set in 2004 and the railroad is CSX. Multiple dispatchers will be working along with MOW crews live on the road.

We are in "hiring" mode now and out next Training class is June 7th and 10th. You need to attend both nights and then run in two mini operating session where you put what you learned in class to use and earn your engineers license with us. All new members follow this same path to join us. If you are ready for the challenge of working on a railroad, VORA is the only place to be. Nothing else comes close.

Nick

If you are interested, send me a PM here and I will get you what you need to join the next class.
 

ECIRailfan

New Member
Sounds interesting.

I may do it, as soon as I get RW.

Do you use routes that come with games, or does VORA normally use expansion routes that you have to pay for?

Thanks!
 

TrainMaster1

New Member
We look at what is there in terms of routes for the sim. We only run Class One Mainline routes. Never fictional or shortlines. The route must be faithful to its real world counterpart. We compare signals, track layout, siding, yards, industries to what is on the real road.

We look at traffic levels as well to make sure that there is enough to support a full operating session. This is a key as we have seen lots of lines that are nice routes but do not offer anywhere near enough traffic.

Lots of work happens long before a route ever sees the light of day. The biggest limitation on RW right is its lack of good US prototype routes that closely represent what is on the 1:1 scale version.

We are working with our current RW crews, to assemble a working list of potential routes to use in future sessions. Our preference, is always to avoid payware routes and equipment which is tough to do in RW. But we will try wherever we can.

Nick
 




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